Creating your own A&D preset materialsHow the heck did I create my own templates? It's a fairly simple process, but it can be rather confusing due to the various path locations of the required files.
Before I explain how, let's get the standard disclaimers out of the way first:
YOU PERFORM THESE EDITS AT YOUR OWN RISK.
MAKE A BACKUP OF YOUR FILES BEFORE MODIFYING ANY OF THE FILES I'M ABOUT TO DISCUSS.
Hopefully you know how to load & edit .mat files with the material editor in 3dsmax. If you don't, spend some time reviewing the help file for instructions on the process before starting this "tutorial".