Optimizing Your Scenes for mr Proxies"I'm using the new mr Proxy objects in 3ds Max 2009 / 3ds Max Design 2009 and I can't render but a few proxy objects before I run into the dreaded out of memory error....what gives?"
I've been asked this a few times, and seen it asked on various forums so I thought I'd post some information here that will help that situation.
In 3ds Max 2009 / 3ds Max Design 2009 there's a new BSP method introduced called BSP2. For those wondering, BSP = Binary Space Partitioning and it sub-divides our scenes into boxes (voxels) which allow mental ray to accelerate the ray-tracing process.
(Of course that's an over simplified explanation)