mental ray Materials and Texture Repository and Tutorials - MrMaterials

Arch-vis interior tips, and Vue7 hits the streets!

For some odd reason there seems to be a cloud of mystery around rendering architectural interiors that are illuminated solely by man-made light sources.  I see questions like this posted on forums: "There are many tutorials for interior renderings but they all are daylight scenes.  That doesn't help me if I want to render my scene at night without the sun shining directly into my model."

Last Updated on Tuesday, 19 March 2013 20:35

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Grass Displacement FAQ

 

Grass thumbnailI frequently receive questions about issues with mental ray displaced grass methods.  In this blog entry I will discuss the most commonly asked questions and offer some insight on displaced grass in 3ds Max & mental ray.

Last Updated on Tuesday, 19 March 2013 20:35

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Irradiance Particles, HDRs and you

HDR shadow thumbnailEver wanted decent shadows from your image based lighting scenes (HDR)?  Well, it's possible if you use Irradiance Particles in 3ds Max/Design 2009.  Read further to find more information & files.

Last Updated on Tuesday, 19 March 2013 20:35

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ProMaterials and .png files

In case you haven't noticed, there's some fairly extensive .mat collections for the ProMaterials

available in 3ds Max 2009. I've noticed some of the .PNG texture maps used in these collections act "weird" in 3ds Max 2009 in terms of gamma. I'll show the issue & explain further below.

Last Updated on Tuesday, 19 March 2013 20:35

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Getting Started Video Tutorial

Here is a quick video to help all those who requested help on getting started. If video does not play on your system you may use the download ling below the media player to obatain the video.

Last Updated on Tuesday, 19 March 2013 20:35

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