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| 3ds Max 2009 (+Design) - Importons & Irradiance Particles |
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| Written by Jeff Patton | |||
| Monday, 21 April 2008 06:42 | |||
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If you already have (or will soon have) access to 3ds Max 2009 and/or 3ds Max Design 2009 then you're going to want to head over to the Maya forum to get the new ctrl.ghost shader. Many, many thanks to Max (not the program...but the man) for creating/sharing these shaders (including a 3ds Max version) that allows us to use the new Importons & irradiance particles. Blog entries may be discussed in the 3DA forums HERE
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Comments (7)
![]() Paulo Barrelas wrote on June 22, 2008
farins wrote on July 21, 2008
Tim Wetzel wrote on July 25, 2008
Tim Wetzel wrote on July 31, 2008
Paulo Barrelas wrote on August 01, 2008
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