How to: Skydomes in 3dsmax with mental ray (and FG)
Ok, so you've purchased some really nice panoramic sky bitmaps, like these:
Nice right?...But in order for them to look their best your need to map them to a "skydome" object. Naturally that isn't a real difficult task, but what if you want to use the mrSun & FG with your skydome? Chances are it'll block the mrSun, which is an easy fix by adjusting the shadow options on the dome properties...but that's just going to allow indirect lighting from the mrSun...what about some skylight?