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Blog

How to: Skydomes in 3dsmax with mental ray (and FG)

Ok, so you've purchased some really nice panoramic sky bitmaps, like these:
https://www.doschdesign.com/product...ding_Skies.html
http://www.turbosquid.com/FullPrevi...x.cfm/ID/309623

Nice right?...But in order for them to look their best your need to map them to a "skydome" object. Naturally that isn't a real difficult task, but what if you want to use the mrSun & FG with your skydome? Chances are it'll block the mrSun, which is an easy fix by adjusting the shadow options on the dome properties...but that's just going to allow indirect lighting from the mrSun...what about some skylight?

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White balance and you (3ds Max 2008 specific)

For those that are familiar with photography, you already know how to configure the whitepoint setting on the mr Photographic Exposure control. For those that aren't familiar with photography, this tutorial may help.

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Optimizing your scenes for mr proxies

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Have you ever said this: "I'm using the new mr Proxy objects in 3ds Max 2009 / 3ds Max Design 2009 and I can't render but a few proxy objects before I run into the dreaded out of memory error....what gives?"

If so, then you'll probably find this blog entry useful.

 

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Arroway Holiday Give Away

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Arroway Textures has graciously donated twenty (20) full resolution commercial texture sets to be given out to MrMaterials members. We have taken these texture sets and created materials for Max, Maya and XSI and will be distributing  one new set (full sized textures and the three platform materials) about once a week.

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