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- finalRender Free!
- finalRender Drop 4
- MrM Now Supporting finalRender!
- finalRender 4 Drop 2 Released
- Interview with Edwin Braun
- Importons & Irradiance Particles Passes
- Projected Caustics
- Kelvin controlled sunlight
- Mental Ray revisited - new features tests
- HDR Light Studio 1.5
- Faster foliage renders
- mrProxy Grass
- Displacement and broken edges
- Volume Caustic Sample Scenes
- Training events & User Group meetings
- 2009 Sample Scenes
- Arch-vis interior tips, and Vue7 hits the streets!
- Grass Displacement FAQ
- ProMaterials and .png files
- Getting Started Video Tutorial
- Optimizing Your Scenes for mr Proxies
- Quick note on gamma issue (dark textures)
- WIP - Training scene test animation
- Let's help put an end to our low contrast renders!
- Random blurb - Car paint / Volume Caustics
- Optimizing your scenes for mr proxies
- Brute Force Made Easy
- 3ds Max 2009 (+Design) - Importons & Irradiance Particles
- A&D Clay material (and other random stuff)
- Animated dance floor in mental ray
- Looking for a good way to hone your skills?
- Fix the black edges on your glass material (and other stuff)
- Managing color bleed (when using final gather)
- Realistic results with the mr Photographic Exposure Control
- White balance and you (3ds Max 2008 specific)
- How to: Skydomes in 3dsmax with mental ray (and FG)
- 3ds Max 2008 Portal light tip
- How to: Unhide & use the round corner bump map on various materials
- Light shader tip
- Caustics & HDR lighting samples
- Washed out bitmaps with Logarithmic Exposure Control?
- Displaced Terrains in mental ray
- PARTI...woohooo!!!
- Grainy Reflections (A&D material)
- Creating your own A&D preset materials
- Irradiance Particles, HDRs and you