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Metal-galvanized-JP
 
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Description: Procedural galvanized metal material. You'll probably need to increase the size of the cellular procedural map as I made it fairly small so it would show up better on the test widget here. Also, I used pretty high sampling (128 I think) for this setup. I'd recommend using a blurred environment shader/map so you can decrease the reflection sampling amount for faster renders.
Submitted On: 12 Mar 2009
Submitted By: Jeff Patton (JeffPatton)
Submitted On: 12 Mar 2009
File Size: 146.91 Kb
Downloads: 5078
License: Free for personal & commercial use. You may not sell and/or redistribute this material.
File Version: 3ds Max 2009
File Author: Jeff Patton
File HomePage:Click to visit site
Rating:
Total Votes: 14

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